Full Turn explores the notion of the third dimension, with the desire to get out of the usual frame of a flat screen. For this, Benjamin Muzzin’s work mainly consisted in exploring and experimenting different devices for displaying images, trying to give to animations volume in space. The resulting machine works with the rotation of two screens placed back to back, creating a three-dimensional animated sequence that can be seen at 360 degrees unlike any other type of screens. Due to the persistence of vision, the shapes that appear on the screen turn into moving kinetic light sculptures. Those animated figures seem to float in the air, like one single intangible bright stream evolving through time.
Creative direction: ECAL/Benjamin Muzzin
Software design: Mathieu Rivier
Mechanical engineering: Yves Decoppet
Presented at:
Palais – Galerie, Neuchâtel (CH) in January 2018
ECAL – Ten Years In Renens, Renens (CH) in December 2017
BAM Festival, Liège (BE) in October 2017
Artificio, Lugano (CH) in April 2017
Sundance Film Festival, New Frontier, Utah (USA) in January 2017
International Digital Art Biennial (BIAN), Montreal (CA) in June 2016
What's the Matter?, Milan (IT) in April 2016
Grafik 15, Zurich (CH) in March 2015
Aqua Art Miami, Miami (USA) in December 2014
ECAL Diplomas – HKDI Gallery, Hong Kong (HK) in November 2014
Art Silicon Valley/San Francisco, San Francisco (USA) in October 2014
Swiss Design Awards, Basel (CH) in June 2014
Mapping Festival, Geneva (CH) in May 2014
Design Days Dubai, Dubai (UAE) in March 2014
Nuitnumérique #11, Reims (FR) in March 2014